- Attempting to create a game to tell the complex story of a documentary is too complicated for artists with our limited skill set.
- The Story of Stuff, is animated with simple stick figures who walk across a stark white background. To stay true to the imagery of the story, we had to emulate its simplicity. Naturally, this reduced the visual appeal of our game substantially.
- There is a lot of text! Designing a game that does a text based story justice is REALLY difficult. It was hard to create a game with mechanics that didn't detract from the written story.
Although the result is rough, Bob and I are happy with the version we have submitted for our final. We might continue to revise and improve upon, the Game of Stuff, outside of class. I encourage everyone to watch to watch the video above.
Wanna try, the Game of Stuff? Follow this link:
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